Psion Class Summary
1
Psi
Psi Tap
Mind Break
Mind Meld
Focus
2
Feat - Psion (2nd)
3
Psi Charm
Psi Shove
Psi Shield
4
Feat - Psion (4th)
5
6
Feat - Psion (6th)
7
Mental Liberation
Mindful Disruption
8
9
Iron Mind
10
Feat - Psion (10th)
11
Calm Mind
12
13
Psi Hold Person
14
Feat - Psion (14th)
15
Nullify Retaliation
16
17
Panic
18
Feat - Psion (18th)
19
Presence of Mind
20
21
Yield
22
Feat - Psion (22nd)
23
Psi Field
24
25
Psi Hold Monster
26
Feat - Psion (26th)
27
Dull Pain
28
29
Psi Dominate
30
Feat - Psion (30th)
31
Mass Mind Break
32
33
Suppress Magic
34
Feat - Psion (34th)
35
Psi Plane Shift
36
37
Psi Mass Suggestion
38
Feat - Psion (38th)
39
Psi Time Stop
40
Murmur
Class:
Subclass:
Psion

The Psion is a master of the mind, a wielder of mental powers who can bend the thoughts of others to their will and unleash devastating psychic assaults on their enemies. They are also capable of projecting their thoughts, using their powers to command and control their enemies. The Psion is a force to be reckoned with, their mental abilities allowing them to control the battlefield and dominate their opponents.


  • Main Class Information:
  • Primary Essence:
  • Class Mechanic: Psi
  • Class Caster Type: No Bending Powers
  • Subclass Gained at Class Level: 5

  • Vitality:
  • Vitality at 1st Level: 10
  • Vitality at Higher Levels: 2
  • Vitality From : ROUNDDOWN(Body * (Total Level / 2))

  • Passive Abilities:
  • Psi
    Psion 1
  • Psi Tap
    Psion 1
  • Feat - Psion (2nd)
    Psion 2
  • Feat - Psion (4th)
    Psion 4
  • Feat - Psion (6th)
    Psion 6
  • Iron Mind
    Psion 9
  • Feat - Psion (10th)
    Psion 10
  • Feat - Psion (14th)
    Psion 14
  • Feat - Psion (18th)
    Psion 18
  • Feat - Psion (22nd)
    Psion 22
  • Feat - Psion (26th)
    Psion 26
  • Feat - Psion (30th)
    Psion 30
  • Feat - Psion (34th)
    Psion 34
  • Feat - Psion (38th)
    Psion 38

  • Abilities:
  • Mind Meld
    Psion 1
  • Mind Break
    Psion 1
  • Psi Charm
    Psion 3
  • Mental Liberation
    Psion 7
  • Mindful Disruption
    Psion 7
  • Calm Mind
    Psion 11
  • Psi Hold Person
    Psion 13
  • Nullify Retaliation
    Psion 15
  • Panic
    Psion 17
  • Presence of Mind
    Psion 19
  • Yield
    Psion 21
  • Psi Field
    Psion 23
  • Psi Hold Monster
    Psion 25
  • Psi Dominate
    Psion 29
  • Mass Mind Break
    Psion 31
  • Psi Plane Shift
    Psion 35
  • Psi Mass Suggestion
    Psion 37
  • Psi Time Stop
    Psion 39
  • Murmur
    Psion 40

  • Quick Abilities:
  • Focus
    Psion 1
  • Psi Shove
    Psion 3
  • Suppress Magic
    Psion 33

  • Reaction Abilities:
  • Psi Shield
    Psion 3
  • Dull Pain
    Psion 27

  • Skill Minor:
  • One-Handed Melee Weapon Skill

  • Skill Adept:
  • Light Armor Skill
  • Psyche

  • Starting Equipment:
  • Dagger
    2 gp
  • Leather Jerkin
    45 gp
  • Pouch
    0.5 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information